Tuesday, July 24, 2007

Three More Monsters: Part 2

IGN.com continues to reveal more playable characters for Godzilla: Unleashed. Two are expected appearances; the third is... er... well, just read on.


Another staple of the Toho universe. I’d imagine that the character will maintain the setup wherein you initially fight in larval form and eventually "power up" to her winged incarnation when her health gets low enough.


I admittedly never played as this character much in Godzilla: Save The Earth, but I’m glad to see that he’s back in this new game- his weird, demonic design makes for a nice bit of visual variety in the lineup of Toho monsters. I figure that his “Oxygen Destroyer” powers will be pretty much the same.


Uh... what the heck? There’s ANOTHER “homemade” monster in this game now? What’s going on here? According to the write-up at IGN.com:

Krystalak is a semi-sentient crystal organism, spawned by the same meteor shower that threatens to rip the earth apart. Born from the crystals, Krystalak seeks to bring all of their energies together to make himself into the ultimate monster. Like the crystals that spawned him, Krystalak is quite resistant to most forms of energy weapons, forcing opponents to fight him tooth & claw. Krystalak can expel crystal shards in a solid stream, bludgeoning foes from a distance. Krystalak can also overload his crystal heart - sacrificing his own physical integrity to damage everything nearby. With no ties to any existing alien or terrestrial powers, Krystalak seeks power at any cost.

So is this guy a replacement for Space Godzilla? If so, why? If not, do we really need two crystal-based monsters? Worst of all, Krystalak’s design is just kinda, well... bland (there, I said it). He also suffers from the same problem that plagued the other four “original” creatures designed by Pipeworks- he just doesn’t look much like a Japanese daikaiju.

Pipeworks, why not just not just make your own giant monster fighting game featuring your own creations? It would seem to me that you’re chomping at the bit to do so.

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